Android多功能智能相机(AI Camera)
技术:JDK 1.7 + SDK 28 + Android Studio 3.4.2+手机Android 4.4以上
概述
AliCamera是基于Android4.4源码中Camera2重新开发的一款全新相机应用,支持拍照、录像、二维码扫描、全景四个模式。 同时相机支持美颜和滤镜功能。
详细
一、运行效果
二、实现过程
①、捕获视频
捕获摄像头捕捉的图像数据并保存为视频。
//CaptureAnimation.java package com.yunos.camera.animation; import android.graphics.Color; import android.view.View; import android.view.animation.Animation; import android.view.animation.Transformation; import android.view.animation.Animation.AnimationListener; public class CaptureAnimation extends Animation implements AnimationListener { private View mView; public CaptureAnimation(View view) { mView = view; setDuration(400); setAnimationListener(this); } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { float alpha; if (interpolatedTime < 0.125) { alpha = interpolatedTime / 0.125f; } else if (interpolatedTime >= 0.125 && interpolatedTime < 0.5) { alpha = 1.0f; } else { alpha = 0.8f * (1 - interpolatedTime) / 0.5f; } mView.setBackgroundColor(Color.argb((int) (alpha * 255 * 0.8), 0, 0, 0)); } @Override public void onAnimationStart(Animation animation) { mView.setBackgroundColor(Color.TRANSPARENT); } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationEnd(Animation animation) { } }
②、识别二维码
将摄像头捕获图像,由于从本地图片拿到的bitmap是ARGB进行存储的,需要要先转化出YUV数据,然后先采解析图片的YUV数据。
具体来看步骤:
(1)从本地图片中拿到的bitmap,通过算法拿到它的YUV数据
(2)把YUV数据进行解析
//DecodeHandler.java package com.yunos.camera.qrcode; import java.util.EnumMap; import java.util.EnumSet; import java.util.Map; import java.util.Set; import android.os.Handler; import android.os.Looper; import android.os.Message; import android.util.Log; import com.google.zxing.BarcodeFormat; import com.google.zxing.BinaryBitmap; import com.google.zxing.DecodeHintType; import com.google.zxing.MultiFormatReader; import com.google.zxing.ReaderException; import com.google.zxing.Result; import com.google.zxing.common.HybridBinarizer; import com.way.camera.R; import com.yunos.camera.ScanModule; //import com.zijunlin.Zxing.Demo.camera.CameraManager; //import com.zijunlin.Zxing.Demo.CaptureActivity; //import com.zijunlin.Zxing.Demo.R; public class DecodeHandler extends Handler { private static final String TAG = DecodeHandler.class.getSimpleName(); public static final int RESULT_NONE = -1; public static final int RESULT_QR = 0; public static final int RESULT_BAR = 1; private final ScanModule scanModule; private final MultiFormatReader multiFormatReader; static final Set<BarcodeFormat> PRODUCT_FORMATS; static final Set<BarcodeFormat> INDUSTRIAL_FORMATS; private static final Set<BarcodeFormat> ONE_D_FORMATS; static final Set<BarcodeFormat> QR_CODE_FORMATS = EnumSet.of(BarcodeFormat.QR_CODE); static final Set<BarcodeFormat> DATA_MATRIX_FORMATS = EnumSet.of(BarcodeFormat.DATA_MATRIX); static final Set<BarcodeFormat> AZTEC_FORMATS = EnumSet.of(BarcodeFormat.AZTEC); static final Set<BarcodeFormat> PDF417_FORMATS = EnumSet.of(BarcodeFormat.PDF_417); static { PRODUCT_FORMATS = EnumSet.of(BarcodeFormat.UPC_A, BarcodeFormat.UPC_E, BarcodeFormat.EAN_13, BarcodeFormat.EAN_8, BarcodeFormat.RSS_14, BarcodeFormat.RSS_EXPANDED); INDUSTRIAL_FORMATS = EnumSet.of(BarcodeFormat.CODE_39, BarcodeFormat.CODE_93, BarcodeFormat.CODE_128, BarcodeFormat.ITF, BarcodeFormat.CODABAR); ONE_D_FORMATS = EnumSet.copyOf(PRODUCT_FORMATS); ONE_D_FORMATS.addAll(INDUSTRIAL_FORMATS); } private static boolean isRotate = true; DecodeHandler(ScanModule scanModule) { Map<DecodeHintType,Object> hints = new EnumMap<DecodeHintType, Object>(DecodeHintType.class); Set<BarcodeFormat> decodeFormats = EnumSet.noneOf(BarcodeFormat.class); decodeFormats.addAll(ONE_D_FORMATS); decodeFormats.addAll(QR_CODE_FORMATS); String characterSet = "utf-8"; hints.put(DecodeHintType.CHARACTER_SET, characterSet); hints.put(DecodeHintType.POSSIBLE_FORMATS, decodeFormats); multiFormatReader = new MultiFormatReader(); multiFormatReader.setHints(hints); this.scanModule = scanModule; } @Override public void handleMessage(Message message) { switch (message.what) { case R.id.decode: // Log.d(TAG, "Got decode message"); synchronized (this) { decode((byte[]) message.obj, message.arg1, message.arg2); } break; case R.id.quit: Looper.myLooper().quit(); break; } } /** * Decode the data within the viewfinder rectangle, and time how long it * took. For efficiency, reuse the same reader objects from one decode to * the next. * * @param data The YUV preview frame. * @param width The width of the preview frame. * @param height The height of the preview frame. */ private void decode(byte[] data, int width, int height) { long start = System.currentTimeMillis(); //Log.d("dyb_scan", "" + data.length + ", width " + width + " height " + height); int rectleft = (width-height)/2; if (isRotate) { isRotate = false; } else { isRotate = true; } byte tmp[] = new byte[height*height]; if (isRotate) { for (int row = 0; row < height; row++) { for (int col = 0; col < height; col++) { tmp[col*height+row] = data[row*width+col+rectleft]; } } } else { for (int row = 0; row < height; row++) { for (int col = 0; col < height; col++) { tmp[row*height+col] = data[row*width+col+rectleft]; } } } PlanarYUVLuminanceSource source = new PlanarYUVLuminanceSource(tmp, height, height, 0, 0, height, height, false); tmp = null; Result rawResult = null; if (source != null) { BinaryBitmap bitmap = new BinaryBitmap(new HybridBinarizer(source)); try { rawResult = multiFormatReader.decodeWithState(bitmap); } catch (ReaderException re) { // continue } finally { multiFormatReader.reset(); } } long cost = System.currentTimeMillis()-start; Log.d("dyb_scan", "decode time is " + cost); //long start = System.currentTimeMillis(); // QRCodeResult rawResult = new QRCodeResult(); //rawResult.resString = decode(data, rawResult.location, width, height); //long cost = System.currentTimeMillis()-start; //Log.d("dyb_scan", "decode time is " + cost); if (rawResult != null) { //Log.d("dyb_scan", "decode result is " + rawResult.resString); Message message = Message.obtain(scanModule.getHandler(), R.id.decode_succeeded, rawResult); message.sendToTarget(); } else { Message message = Message.obtain(scanModule.getHandler(), R.id.decode_failed, rawResult); message.sendToTarget(); } } public static native String decode(byte data[], int points[], int width, int height); static { System.loadLibrary("qrcode_jni"); } }
//PlanarYUVLuminanceSource.java /* * Copyright 2009 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.yunos.camera.qrcode; import com.google.zxing.LuminanceSource; /** * This object extends LuminanceSource around an array of YUV data returned from the camera driver, * with the option to crop to a rectangle within the full data. This can be used to exclude * superfluous pixels around the perimeter and speed up decoding. * * It works for any pixel format where the Y channel is planar and appears first, including * YCbCr_420_SP and YCbCr_422_SP. * * @author dswitkin@google.com (Daniel Switkin) */ public final class PlanarYUVLuminanceSource extends LuminanceSource { private static final int THUMBNAIL_SCALE_FACTOR = 2; private final byte[] yuvData; private final int dataWidth; private final int dataHeight; private final int left; private final int top; public PlanarYUVLuminanceSource(byte[] yuvData, int dataWidth, int dataHeight, int left, int top, int width, int height, boolean reverseHorizontal) { super(width, height); if (left + width > dataWidth || top + height > dataHeight) { throw new IllegalArgumentException("Crop rectangle does not fit within image data."); } this.yuvData = yuvData; this.dataWidth = dataWidth; this.dataHeight = dataHeight; this.left = left; this.top = top; if (reverseHorizontal) { reverseHorizontal(width, height); } } @Override public byte[] getRow(int y, byte[] row) { if (y < 0 || y >= getHeight()) { throw new IllegalArgumentException("Requested row is outside the image: " + y); } int width = getWidth(); if (row == null || row.length < width) { row = new byte[width]; } int offset = (y + top) * dataWidth + left; System.arraycopy(yuvData, offset, row, 0, width); return row; } @Override public byte[] getMatrix() { int width = getWidth(); int height = getHeight(); // If the caller asks for the entire underlying image, save the copy and give them the // original data. The docs specifically warn that result.length must be ignored. if (width == dataWidth && height == dataHeight) { return yuvData; } int area = width * height; byte[] matrix = new byte[area]; int inputOffset = top * dataWidth + left; // If the width matches the full width of the underlying data, perform a single copy. if (width == dataWidth) { System.arraycopy(yuvData, inputOffset, matrix, 0, area); return matrix; } // Otherwise copy one cropped row at a time. byte[] yuv = yuvData; for (int y = 0; y < height; y++) { int outputOffset = y * width; System.arraycopy(yuv, inputOffset, matrix, outputOffset, width); inputOffset += dataWidth; } return matrix; } @Override public boolean isCropSupported() { return true; } @Override public LuminanceSource crop(int left, int top, int width, int height) { return new PlanarYUVLuminanceSource(yuvData, dataWidth, dataHeight, this.left + left, this.top + top, width, height, false); } public int[] renderThumbnail() { int width = getWidth() / THUMBNAIL_SCALE_FACTOR; int height = getHeight() / THUMBNAIL_SCALE_FACTOR; int[] pixels = new int[width * height]; byte[] yuv = yuvData; int inputOffset = top * dataWidth + left; for (int y = 0; y < height; y++) { int outputOffset = y * width; for (int x = 0; x < width; x++) { int grey = yuv[inputOffset + x * THUMBNAIL_SCALE_FACTOR] & 0xff; pixels[outputOffset + x] = 0xFF000000 | (grey * 0x00010101); } inputOffset += dataWidth * THUMBNAIL_SCALE_FACTOR; } return pixels; } /** * @return width of image from {@link #renderThumbnail()} */ public int getThumbnailWidth() { return getWidth() / THUMBNAIL_SCALE_FACTOR; } /** * @return height of image from {@link #renderThumbnail()} */ public int getThumbnailHeight() { return getHeight() / THUMBNAIL_SCALE_FACTOR; } private void reverseHorizontal(int width, int height) { byte[] yuvData = this.yuvData; for (int y = 0, rowStart = top * dataWidth + left; y < height; y++, rowStart += dataWidth) { int middle = rowStart + width / 2; for (int x1 = rowStart, x2 = rowStart + width - 1; x1 < middle; x1++, x2--) { byte temp = yuvData[x1]; yuvData[x1] = yuvData[x2]; yuvData[x2] = temp; } } } }
③、滤镜处理
滤镜图像处理是通过摄像头捕获图像转化成Bitmap位图,并进行相关处理实现。
颜色处理滤镜:
//ColorMappingProcessor.java package com.yunos.camera.filters; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLES20; import android.util.Log; import com.yunos.camera.ImageProcessNativeInterface; import com.yunos.gallery3d.glrenderer.BitmapTexture; import com.yunos.gallery3d.glrenderer.GLCanvas; import com.yunos.gallery3d.glrenderer.ShaderParameter; import com.yunos.gallery3d.glrenderer.UniformShaderParameter; import java.util.HashMap; import java.util.List; /* * back up texture translate algorithm * * for (int i = 0; i < 256; i++) { * ((unsigned char *)(outImage->imageData))[3*i+2] = ((unsigned char *)(inImage->imageData)+inImage->widthStep*2)[3*i]; * ((unsigned char *)(outImage->imageData))[3*i+1] = ((unsigned char *)(inImage->imageData+inImage->widthStep))[3*i+1]; * ((unsigned char *)(outImage->imageData))[3*i] = ((unsigned char *)(inImage->imageData))[3*i+2]; * } * * * */ public class ColorMappingProcessor extends BaseProcessor{ private BitmapTexture colorTabelTexture = null; private String bitmapPath; public ColorMappingProcessor() { NAME = "ColorMapping"; mMethodString = "" + "uniform sampler2D " + COLOR_TABLE + ";\n" + "mediump vec3 colorTable(vec4 texel, sampler2D table) {\n" + " vec2 lookup; \n" + " lookup.y = .5;\n" + " lookup.x = texel.r;\n" + " texel.r = texture2D(table, lookup).r;\n" + " lookup.x = texel.g;\n" + " texel.g = texture2D(table, lookup).g;\n" + " lookup.x = texel.b;\n" + " texel.b = texture2D(table, lookup).b;\n" + " return texel.rgb;\n" + " }\n"; mProcessString = " texel.rgb = colorTable(texel," + COLOR_TABLE + ");\n"; paramMap = new HashMap<String, Integer>(); mTextureCount = 1; } @Override public void loadProcess(String path, String mProcessString) { bitmapPath = path+"/"+mProcessString; Bitmap bitmap = BitmapFactory.decodeFile(bitmapPath); colorTabelTexture = new BitmapTexture(bitmap); } @Override public void appendParams(List<ShaderParameter> paramList) { // TODO Auto-generated method stub int length = paramList.size(); paramList.add(new UniformShaderParameter(COLOR_TABLE)); paramMap.put(COLOR_TABLE, length); } @Override public void prepareParams(ShaderParameter[] params, GLCanvas canvas) { // TODO Auto-generated method stub bindTexture(canvas, colorTabelTexture); GLES20.glUniform1i(params[paramMap.get(COLOR_TABLE)].handle, textureIndex); FiltersUtil.checkError(); } @Override public void jpegProcess() { // TODO Auto-generated method stub Log.d("dyb_filter", NAME + " jpegProcess"); Bitmap bitmap = BitmapFactory.decodeFile(bitmapPath); ImageProcessNativeInterface.filterColorMapping(bitmap); bitmap.recycle(); } }
材质处理滤镜:
//ShaderProcess.java package com.yunos.camera.filters; import android.opengl.GLES20; import android.util.Log; public class ShaderProcess { private static final String ALPHA_UNIFORM = "uAlpha"; private static final String TEXTURE_SAMPLER_UNIFORM = "uTextureSampler"; private static final String POSITION_ATTRIBUTE = "aPosition"; private static final String MATRIX_UNIFORM = "uMatrix"; private static final String TEXTURE_MATRIX_UNIFORM = "uTextureMatrix"; ShaderParameter[] mFilterParameters = { new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION new UniformShaderParameter(MATRIX_UNIFORM), // INDEX_MATRIX new UniformShaderParameter(TEXTURE_MATRIX_UNIFORM), // INDEX_TEXTURE_MATRIX new UniformShaderParameter(TEXTURE_SAMPLER_UNIFORM), // INDEX_TEXTURE_SAMPLER new UniformShaderParameter(ALPHA_UNIFORM), // INDEX_ALPHA // new UniformShaderParameter("delta"), //INDEX_DELTA }; private static final String FILTER_FRAGMENT_SHADER = "" + "#extension GL_OES_EGL_image_external : require\n" + "precision mediump float;\n" + "varying vec2 vTextureCoord;\n" + "uniform float " + ALPHA_UNIFORM + ";\n" + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n" // + "uniform uFilterMatrix;\n" + "void main() {\n" + " vec3 gMonoMult1 = vec3(0.299, 0.587, 0.114);" + " gl_FragColor = texture2D(" + TEXTURE_SAMPLER_UNIFORM + ", vTextureCoord);\n" + " gl_FragColor *= " + ALPHA_UNIFORM + ";\n" + " gl_FragColor.r = dot(gMonoMult1, gl_FragColor.rgb);\n" // + " gl_FragColor.r = gl_FragColor.r * 0.299 + gl_FragColor.g * 0.587 + gl_FragColor.b * 0.114;\n" + " gl_FragColor.g = gl_FragColor.r;\n" + " gl_FragColor.b = gl_FragColor.r;\n" + "}\n"; private static final String TAG = null; private abstract static class ShaderParameter { public int handle; protected final String mName; public ShaderParameter(String name) { mName = name; } public abstract void loadHandle(int program); } private static class UniformShaderParameter extends ShaderParameter { public UniformShaderParameter(String name) { super(name); } @Override public void loadHandle(int program) { handle = GLES20.glGetUniformLocation(program, mName); checkError(); } } private static class AttributeShaderParameter extends ShaderParameter { public AttributeShaderParameter(String name) { super(name); } @Override public void loadHandle(int program) { handle = GLES20.glGetAttribLocation(program, mName); checkError(); } } public static void checkError() { int error = GLES20.glGetError(); if (error != 0) { Throwable t = new Throwable(); Log.e(TAG, "GL error: " + error, t); } } }
覆盖图像滤镜:
//OverlayProcessor.java package com.yunos.camera.filters; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLES20; import android.util.Log; import com.yunos.camera.ImageProcessNativeInterface; import com.yunos.gallery3d.glrenderer.BitmapTexture; import com.yunos.gallery3d.glrenderer.GLCanvas; import com.yunos.gallery3d.glrenderer.ShaderParameter; import com.yunos.gallery3d.glrenderer.UniformShaderParameter; import java.util.HashMap; import java.util.List; public class OverlayProcessor extends BaseProcessor{ private BitmapTexture blowoutTexture = null; private BitmapTexture overlayTexture = null; private String blowoutBitmapPath; private String overlayBitmapPath; public OverlayProcessor() { NAME = "Overlay"; mMethodString = "" + "uniform sampler2D " + BLOWOUT_TABLE + ";\n" + "uniform sampler2D " + OVERLAY_TABLE + ";\n" + "mediump vec3 overlayTable(vec4 texel, vec2 textureCoordinate, sampler2D blowout, sampler2D overlay) {\n" + " vec3 bbTexel = texture2D(blowout, textureCoordinate).rgb; \n" + " texel.r = texture2D(overlay, vec2(bbTexel.r, texel.r)).r; \n" + " texel.g = texture2D(overlay, vec2(bbTexel.g, texel.g)).g; \n" + " texel.b = texture2D(overlay, vec2(bbTexel.b, texel.b)).b; \n" + " return texel.rgb;\n" + " }\n"; mProcessString = " texel.rgb = overlayTable(texel, vTextureCoord, " + BLOWOUT_TABLE + ", " + OVERLAY_TABLE + ");\n"; paramMap = new HashMap<String, Integer>(); mTextureCount = 2; } @Override public void loadProcess(String path, String mProcessString) { // TODO Auto-generated method stub String sub[] = mProcessString.split(","); blowoutBitmapPath = path+"/"+sub[0]; overlayBitmapPath = path+"/"+sub[1]; Bitmap bitmapBlow = BitmapFactory.decodeFile(blowoutBitmapPath); blowoutTexture = new BitmapTexture(bitmapBlow); Bitmap bitmapOverlay = BitmapFactory.decodeFile(overlayBitmapPath); overlayTexture = new BitmapTexture(bitmapOverlay); } @Override public void appendParams(List<ShaderParameter> paramList) { // TODO Auto-generated method stub int length = paramList.size(); paramList.add(new UniformShaderParameter(BLOWOUT_TABLE)); paramMap.put(BLOWOUT_TABLE, length); length = paramList.size(); paramList.add(new UniformShaderParameter(OVERLAY_TABLE)); paramMap.put(OVERLAY_TABLE, length); } @Override public void prepareParams(ShaderParameter[] params, GLCanvas canvas) { // TODO Auto-generated method stub bindTexture(canvas, blowoutTexture); GLES20.glUniform1i(params[paramMap.get(BLOWOUT_TABLE)].handle, textureIndex); FiltersUtil.checkError(); textureIndex++; bindTexture(canvas, overlayTexture); GLES20.glUniform1i(params[paramMap.get(OVERLAY_TABLE)].handle, textureIndex); textureIndex--; FiltersUtil.checkError(); } @Override public void jpegProcess() { // TODO Auto-generated method stub Log.d("dyb_filter", NAME + " jpegProcess"); Bitmap blowoutBitmap = BitmapFactory.decodeFile(blowoutBitmapPath); Bitmap overlayBitmap = BitmapFactory.decodeFile(overlayBitmapPath); ImageProcessNativeInterface.filterOverlay(blowoutBitmap, overlayBitmap); blowoutBitmap.recycle(); overlayBitmap.recycle(); } }
像素矩阵处理滤镜:
//MatrixTuningProcessor.java package com.yunos.camera.filters; import android.R.integer; import android.opengl.GLES20; import android.util.Log; import com.yunos.camera.ImageProcessNativeInterface; import com.yunos.gallery3d.glrenderer.GLCanvas; import com.yunos.gallery3d.glrenderer.ShaderParameter; import com.yunos.gallery3d.glrenderer.UniformShaderParameter; import java.util.HashMap; import java.util.List; import java.util.Map; public class MatrixTuningProcessor extends BaseProcessor{ private float mMatrix[]; public MatrixTuningProcessor() { NAME = MATRIX_TUNING_PROCESSOR; mMethodString = "uniform mat3 " + TRANSFORM_MATRIX + ";\n" + "mediump vec4 linearTransform(vec4 src, mat3 transform) {\n " + " src.rgb *= transform;\n" + " return src;\n" + "}\n"; mProcessString = " texel = linearTransform( texel, " + TRANSFORM_MATRIX + "); \n"; paramMap = new HashMap<String, Integer>(); mTextureCount = 0; } @Override public void loadProcess(String path, String mProcessString) { mMatrix = FiltersUtil.convertTextToFloatArrayt(mProcessString); } @Override public void appendParams(List<ShaderParameter> paramList) { // TODO Auto-generated method stub int length = paramList.size(); paramList.add(new UniformShaderParameter(TRANSFORM_MATRIX)); paramMap.put(TRANSFORM_MATRIX, length); } @Override public void prepareParams(ShaderParameter[] params, GLCanvas canvas) { GLES20.glUniformMatrix3fv(params[paramMap.get(TRANSFORM_MATRIX)].handle, 1, false, mMatrix, 0); } @Override public void jpegProcess() { // TODO Auto-generated method stub Log.d("dyb_filter", NAME + " jpegProcess"); ImageProcessNativeInterface.filterMatrixTuning(mMatrix); } }
图像梯度滤镜:
//GradientProcessor.java package com.yunos.camera.filters; import android.opengl.GLES20; import android.util.Log; import com.yunos.camera.ImageProcessNativeInterface; import com.yunos.gallery3d.glrenderer.GLCanvas; import com.yunos.gallery3d.glrenderer.ShaderParameter; import com.yunos.gallery3d.glrenderer.UniformShaderParameter; import java.util.HashMap; import java.util.List; public class GradientProcessor extends BaseProcessor{ private float gradientPixSize[] = new float[2]; public GradientProcessor() { mMethodString = "" + "uniform vec2 " + GRADIENT_PIX_SIZE +";\n" + "mediump vec4 calculateGradient(samplerExternalOES sampler2d, vec2 _uv, vec2 pixSize) { \n" + " mediump vec4 color = vec4(0.0, 0.0, 0.0, 0.0); \n" + " highp vec4 up;\n" + " highp vec4 down; \n" + " highp vec4 left; \n" + " highp vec4 right; \n" + " highp vec4 temp; \n" + " highp float r, g, b; \n" + " mediump float amount = 0.0; \n" + " mediump float ind = 0.0; \n" + " mediump vec2 offset; \n" + " mediump float pixNum = 1.0; \n" + " highp float gray1 = 0.0; \n" + " highp float gray2 = 0.0; \n" + " highp float gray3 = 0.0; \n" + " highp float maxG = 0.0; \n" + " mediump float x,y; \n" + " left = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " right = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " for( ind = 0.0; ind < pixNum; ind++ ) {\n" + " x = max(0.0, min(1.0, _uv.s-ind*pixSize.s)); \n" + " y = _uv.t; \n" + " left += texture2D(sampler2d,vec2(x,y)); \n" + " x = max(0.0, min(1.0, _uv.s+(ind+2.0)*pixSize.s)); \n" + " y = _uv.t; \n" + " right += texture2D(sampler2d,vec2(x,y)); \n" + " } \n" + " temp = left - right; \n" + " if( temp.r < 0.0 ) {\n" + " gray1 += temp.r * temp.r; \n" + " } \n" + " if( temp.g < 0.0 ) {\n" + " gray2 +=temp.g * temp.g; \n" + " } \n" + " if( temp.b < 0.0 ) {\n" + " gray3 +=temp.b * temp.b; \n" + " } \n" + " left = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " right = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " for( ind = 0.0; ind < pixNum; ind++ ) {\n" + " x = max(0.0, min(1.0, _uv.s-(ind*2.0)*pixSize.s)); \n" + " y = _uv.t; \n" + " left += texture2D(sampler2d,vec2(x, y)); \n" + " x = max(0.0, min(1.0, _uv.s+ind*pixSize.s)); \n" + " y = _uv.t; \n" + " right += texture2D(sampler2d,vec2(x, y)); \n" + " } \n" + " temp = left - right; \n" + " if( temp.r > 0.0 ) {\n" + " gray1 += temp.r * temp.r ; \n" + " } \n" + " if( temp.g > 0.0 ) {\n" + " gray2 += temp.g * temp.g ; \n" + " } \n" + " if( temp.b > 0.0 ) {\n" + " gray3 += temp.b * temp.b ; \n" + " } \n" + " up = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " down = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " for( ind = 0.0; ind < pixNum; ind++) {\n" + " x = _uv.s; \n" + " y = max(0.0, min(1.0, _uv.t-ind*pixSize.t)); \n" + " up += texture2D(sampler2d, vec2(x, y)); \n" + " y = max(0.0, min(1.0, _uv.t+(ind+2.0)*pixSize.t)); \n" + " down += texture2D(sampler2d, vec2(x, y)); \n" + " } \n" + " temp = up - down; \n" + " if( temp.r < 0.0 ) {\n" + " gray1 += temp.r * temp.r; \n" + " } \n" + " if( temp.g < 0.0 ) {\n" + " gray2 += temp.g * temp.g; \n" + " } \n" + " if( temp.b < 0.0 ) {\n" + " gray3 += temp.b * temp.b; \n" + " } \n" + " up = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " down = vec4( 0.0, 0.0, 0.0, 0.0 ); \n" + " for( ind = 0.0; ind < pixNum; ind++ ) {\n" + " x = _uv.s; \n" + " y = max(0.0, min(1.0, _uv.t - (ind+2.0)*pixSize.t)); \n" + " up += texture2D(sampler2d, vec2(x, y)); \n" + " y = max(0.0, min(1.0, _uv.t + ind*pixSize.t)); \n" + " down += texture2D(sampler2d, vec2(x, y)); \n" + " } \n" + " temp = up - down; \n" + " if( temp.r > 0.0 ) {\n" + " gray1 += temp.r * temp.r; \n" + " } \n" + " if( temp.g > 0.0 ) {\n" + " gray2 += temp.g *temp.g ; \n" + " } \n" + " if( temp.b > 0.0 ) {\n" + " gray3 += temp.b * temp.b; \n" + " } \n" + " r = texture2D(sampler2d, _uv).r; \n" + " g = texture2D(sampler2d, _uv).g; \n" + " b = texture2D(sampler2d, _uv).b; \n" + " maxG = pixNum; \n" + " if( ( -0.000001 < gray1 / maxG ) && ( gray1 / maxG < 0.000001)) {\n" + " gray1 = pow( 0.000001, r); \n" + " } else { \n" + " gray1 = pow( gray1 / maxG, r ); \n" + " } \n" + " if( ( -0.000001 < ( gray2 / maxG) ) && ( ( gray2 / maxG) < 0.000001)) {\n" + " gray2 = pow( 0.000001, g); \n" + " } else { \n" + " gray2 = pow( gray2 / maxG, g ); \n" + " } \n" + " if( ( -0.000001 < gray3 / maxG ) && ( gray3 / maxG < 0.000001)) {\n" + " gray3 = pow( 0.000001, b); \n" + " } else {\n" + " gray3 = pow( gray3 / maxG, b ); \n" + " } \n" + " gray1 = 1.0 - gray1; \n" + " gray2 = 1.0 - gray2; \n" + " gray3 = 1.0 - gray3; \n" + " color.r = gray1; \n" + " color.g = gray2; \n" + " color.b = gray3; \n" + " return color;\n" + " }\n"; mProcessString = " texel = calculateGradient(" + TEXTURE_SAMPLER_UNIFORM + ", vTextureCoord," + GRADIENT_PIX_SIZE + ");\n"; paramMap = new HashMap<String, Integer>(); mTextureCount = 0; } @Override public void loadProcess(String path, String mProcessString) { // TODO Auto-generated method stub String sub[] = mProcessString.split(","); gradientPixSize[0] = Float.valueOf(sub[0]); gradientPixSize[1] = Float.valueOf(sub[1]); } @Override public void appendParams(List<ShaderParameter> paramList) { // TODO Auto-generated method stub int length = paramList.size(); paramList.add(new UniformShaderParameter(GRADIENT_PIX_SIZE)); paramMap.put(GRADIENT_PIX_SIZE, length); } @Override public void prepareParams(ShaderParameter[] params, GLCanvas canvas) { // TODO Auto-generated method stub GLES20.glUniform2f(params[paramMap.get(GRADIENT_PIX_SIZE)].handle, gradientPixSize[0], gradientPixSize[1]); FiltersUtil.checkError(); } @Override public void jpegProcess() { // TODO Auto-generated method stub Log.d("dyb_filter", NAME + " jpegProcess"); ImageProcessNativeInterface.filterGradient(gradientPixSize); } }
三、项目结构图
四、补充
App的界面使用原生Holo风格。
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